Chapter 3 – Screen Layouts
In the previous section you produced some simple programs that an end user could use to input and output data. This section looks at the TextWindow object in detail to see what you can actually achieve with it in terms of presenting information to your users and making it more appealing to them.
Although you may feel that the Text Window is ‘rubbish’ or ‘boring’, it is important to master it before you branch out to use the Graphics Window. In fact, using the Text Window will enable you to concentrate on your programming skills rather than imagery.
One of the interesting properties of the TextWindow object are the background and foreground colours. Just by using colours we can significantly improve the quality of our program. However, like all things, it is also possible to make it significantly worse by making bad choices. On the right are the available colours for the TextWindow object.
Complete the above tasks to make sure you both understand and can use the basic features of Small Basic